No Two Coins the Same
The Enclave > Known Roads > Port > Local Color

Nobles, Councillors and wealthy traders of Port have issued coins as a mark of prestige for generations. These coins come and go from the Farthest, are lost, hoarded and melted for new issue. It is common wisdom that the rare occasion of two coins of the same press in the same purse is a sign of luck - good or bad. Ten coins of the same press mean wealth and influence; those coins surely came directly from the source. A hundred coins of the same press must be wizardry and little else.

Even the youngest of merchants are practiced in the use of scales and measures to judge the amount of precious metal in a coin. Clipped or adulterated coinage is not uncommon, as are strangely shaped tokens from the Farthest Market. Any trader can spot such a thing in an instant, and the experienced ones can make a good guess at the value.

New coins originate in the Coin Press, a windowless vault in the heart of Port. The single thick iron door is guarded day and night by the best (or at least most favored) of the militia - a choice duty that pays well. The equipment inside is maintained by a small and trusted staff.

The current Master of the Coin Press is a strange character indeed, a sage of the Black Tower of Three Stones who calls herself The Locked Heart. Control of the Coin Press spurred a great deal of Council infighting in past generations - to the point of driving the Press into disuse - but the arrival of the Locked Heart changed all that. She has simply appropriated the Coin Press from the Council for her own use and profit, but the powerful in Port find this to be more convenient than the previous state of affairs. The Locked Heart has made it abundantly clear on many an occasion that she considers each and every Councillor, merchant and noble in Port to be equally vile and degenerate. She plays no favorites; her motives and methods, beyond the obvious, are a mystery.

The interior of the Coin Press is rumored to hold a fantastical array of ingenious traps and unknown Draugh wizardry from the Black Tower. None of that, rumor or otherwise, prevented the Unseen Hands from stealing the newly pressed coins of Lord Lundarn. The coins were left in the bedchambers of a dozen dockside innkeepers and madams - alongside notes suggesting that the thieves were aiding all concerned by "removing the middle man." Lord Lundarn and his notorious rake of a son, Tarnis, were the laughing stock of Port for a season.

[ Posted by Reason on January 16, 2005 ]