Players' Guild
The Enclave > Known Roads > Mirael

The village of Mirael might seem an odd place to find a traditional Ammander players' hall amidst trees and faded hanging ribbons. From the River Road, Mirael seems far too small a community to be the destination of troubadors in winter and the source of traveling players in warmer seasons. Nonetheless, as home to the Players' Guild, such it is.

In truth, the Players' Guild is much reduced from its once-comfortable place as a favorite of Three Stones nobles; a mere shadow of what it once was. While other Guilds were forbidden and disbanded by order of Lady Verden and her descendants, the troubadors and players of Three Stones continued on as a guild in all but name for a generation. The increasing influence of the Temple of Powers and a number of injudicious decisions on the part of successive Master Players brought an end to that golden time of patronage and performance, alas.

As seasons passed, the troubadors of Three Stones drifted away to Port, Gold Vale ... and Mirael. It happened that Master Abonel, a shrewd and talented playwright of not immodest means, spent his childhood by the Odan and in the fields of Mirael. Quite where he obtained the coin to commission the players' hall and surrounding dwellings is a matter for speculation, but obtain it he did. The small village of Mirael became host to quite the wide variety of characters and birthplace of a number of well known performances in the years that followed.

In time, Master Abonel reached the end of his Road and the hall came into the hands of the present Master Player, Lareth. Sad to tell, but with Abonel went the last of the easy coin; Master Lareth may have the touch in some matters, but coin has never been one of them. As the years whitened Master Lareth's once-fine head of hair, the lure of noble patronage in Port or playing for coin on the Known Roads proved too much for many a troubador - even fighting for lead coins with the few established players in present day Three Stones is a more attractive proposition for some than living the life of villagefolk.

Still, the players' hall stands yet, threadbare though it may be, and troubadors come and go from Mirael in all seasons. Old Master Lareth has a good number of years left in him, and even those on the outs with his coterie have to admit that the Mirael players do not lack for skill.

[ Posted by Reason on April 25, 2005 ]