Three Stones at the Center of the City
The Enclave > Known Roads > Three Stones > People and Places

The walled-in Causeway leads, straight as a blade and with no other exit, from the New Road Gatehouse and determined, black-armored Watch to the Court of Three Stones at the center of the City Within. From the shade of the inner Causeway arch, a place for City Guard patrols to rest their spears in warmer seasons, a newly arrived traveler faces the rough, black stone monoliths that give Three Stones its name.

The Three Stones, an imposing sight in any season, stand on a grassy mound surrounded by a low stone wall and the bustle of city life. Streets radiate out from the paved Court to all parts of the City Within, making it a hub for travel inside the city walls. Traders and troubadors take advantage of the stream of common folk to chase after leaden coin, watched by City Guards and lazing noble retainers. Through a combination of decree and tradition, buildings abutting the Court are entered through other streets. Neither windows nor doors face the Three Stones on their grassy mound and the Court walls are thick.

Like all remnants of the Draugh, the Three Stones - and the looming Black Tower, taller than even the Temple of Powers - have stood in their present location for far longer than the surrounding works of Ammander and Vanished Isle folk. There is an air of age to the paved Court of Three Stones that the cries of entertainers and lesser merchants, strutting noble retainers and the chatter of common folk going about their business do little to dispel.

[ Posted by Reason on May 16, 2005 ]